Class MooreMachine.Transition

java.lang.Object
ca.uqac.lif.cep.fsm.MooreMachine.Transition
All Implemented Interfaces:
ca.uqac.lif.cep.Duplicable
Direct Known Subclasses:
FunctionTransition, ProcessorTransition
Enclosing class:
MooreMachine

public static class MooreMachine.Transition extends Object implements ca.uqac.lif.cep.Duplicable
Represents a transition in the Moore machine
Author:
Sylvain Hallé
  • Constructor Details

    • Transition

      public Transition()
      Creates a new transition
    • Transition

      public Transition(MooreMachine.Transition t)
      Copies a transition from another transition
      Parameters:
      t - The transition to copy from
  • Method Details

    • isFired

      public boolean isFired(Object[] inputs, ca.uqac.lif.cep.Context context)
      Determines if the transition fires for the given input
      Parameters:
      inputs - The input events
      context - The context for the evaluation
      Returns:
      true if the transition fires, false otherwise
    • reset

      public void reset()
      Resets the state of the transition
    • modifyContext

      public void modifyContext(Object[] inputs, Object[] outputs, MooreMachine machine)
      Modifies the context of the state machine
      Parameters:
      inputs - The input parameters to the context assignment
      outputs - The output parameters to the context assignment
      machine - The Moore machine whose context is to be modified
    • getDestination

      public int getDestination()
      Gets the destination (i.e. target state) of that transition
      Returns:
      The destination state
    • duplicate

      public final MooreMachine.Transition duplicate()
      Specified by:
      duplicate in interface ca.uqac.lif.cep.Duplicable
    • duplicate

      public MooreMachine.Transition duplicate(boolean with_state)
      Specified by:
      duplicate in interface ca.uqac.lif.cep.Duplicable