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Synthia
Generic and flexible data structure generator
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AsString duplicate(boolean with_state)
Creates a copy of the picker.
AsString(Picker<?> picker)
Creates a new instance of the picker.
Utility picker that converts an input into a string.
Picker<?> m_picker
The picker from which to take the input objects.
String pick()
Picks an object.
void reset()
Puts the picker back into its initial state.
Picker< T > duplicate(boolean with_state)
Creates a copy of the picker.
void reset()
Puts the picker back into its initial state.